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Games Mafia Game 121 Gintama : Silver Soul - The Great Edo Conspiracy (End Game)

Erinyes

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Silver Soul - The Great Edo Conspiracy













Story







It was just another chaotic day in Edo, Kabuki district. The Yorozuya trio, Gintoki, Shinpachi, and Kagura, were lounging around their office. Gintoki was midway through his favorite jump manga (Hanger x Hanger) when suddenly, the door burst open dramatically.
Enter Katsura !

- Zura janai ! Katsura da
! Katsura poclaimed, with an heroic pose.
- Gintoki, something terrible has happened ! Edo is in danger !

Gintoki sighed, putting his manga down.
- Isn't it always in danger ? What is it this time, Zura ? Did Elizabeth get stuck in another vending machine ?

- No ! This is serious, said Katsura.
-There's a secret mafia organization that has infiltrated our beloved district, and they plan to take over !

Shinpachi adjusted his glasses.
-Wait, a mafia in edo ? That's not surprising at all.

Kagura nodded.

Katsura shook his head.
-No, no ! This is different. This mafia is sneaky. They've blended in so well that we don't even know who they are ! We need to root them out before they cause chaos !
Gintoki yawned.
-Sounds like a lot of work !

Suddenly, Hijikata and Kondo barged in, followed by Sougo !
- Gintoki, we need your help, said Hijikata, looking unusually serious.
- Mafia has infiltrated even the Shinsngumi. We can't trust anyone, anymore !

-Kondo nodded.
-We need to work together to find out who the mafia members are and stop them before they ruin Edo.

Gintoki scratched his head.
- Alright, alright. But remember, if this involves any manual labor, I’m out.

And so, the unlikely alliance was formed. The streets of Edo were now a battleground of suspicion and wit. Each day, the citizens would try to find who are the villains. Misunderstandings, ridiculous accusations, and hilarious confrontations ensued !


.......................................................................


-Are they really rewriting my masterpiece ? said Sorachi picking his nose.
-The audacity !​






Mechanic



Role Transfering
~ for recollection purposes, you may consult MG107 ACNH ~
When a player leaves the game, they may choose a living player to inherit their primary role. The rule does not apply to secondary roles.
This selection happens in the phase following the player's lynch/kill.

The selected player will be notified about their new role at the end of the selection phase.
The role transfer has priority 0 at night and occurs after the lynch during the day.

The recipient must accept the new role, and their old role is discarded immediately.
Previous results from the new role are not transferred to the recipient.


Receiving a new role does not change the recipient's alignment, and they cannot receive the ability to perform kills at night.
If the new role had a single-use ability that has been used already, the recipient does not get a new use; the role becomes vanilla (the same applies to passive ones that got triggered). For roles with multiple uses, only the remaining uses are transferred.


Edit: If by chance the role of the person that is dying is correctly guessed by their killers, then the role becomes unpassable and they die with the secondary "Obvious Fool". The guessing is optional and you have to do it along with your action (sending it in a PM; openly declaring it along with a vote) - if the death is a result of a collective effort, then we will consider the role that was majoritively guessed.





Mafia Rules
Players will be secretly assigned roles. One group will play the "Mafia"; the other group will play the "Townies". The Townies will not know who other Townies or Mafia members are. However the Mafia members will know who their fellow Mafia members are.


During the "day" phase, all of the players debate the identities of the Mafia members and at the end each person will vote to eliminate a suspect. This is carried out in the "game thread". In the game's "night" phase the Mafia will privately discuss who they should kill. They will then send this person’s name to the host, as well as other actions. The goal of the Town is to eliminate every single Non-Town Faction. The goal of the Non-Town Factions is not only to have an equal number of members as remaining Townies, but also to completely kill off all the other Non-Town Factions, except explicitly stated otherwise.


A typical game will start with a minimum of 7 players, 5 Townies and 2 Mafia members. The members that will be Mafia and Townies will be chosen through a random list generator. There the participating players' names will be put in and after the randomisation the Mafia roles will go to the names at the top of the list. This is to avoid butthurt and favouritism accusations. :'[


Lastly, the numbers of Mafia Members depends on the number of participants!

  • 7 - 10 = 2 Mafias
  • 11 - 13 = 3 Mafias
  • 14 - 17 = 4 Mafias
  • 18 - 20 = 5 Mafias
  • 21 - 24 = 6 Mafias

    etc.

This number is only for guidance, there can be more/less mafias than written here depending on the other roles in the game like two mafia groups, recruitable roles etc.


The game will be split up into two phases: Day and Night.


PHASE 1: DAY


This is where you discuss/argue about who is and isn't mafia. As soon as the day phase starts, you are allowed to vote. The day phase will take place strictly inside the “game” thread. Any discussions regarding the day phase outside the thread will be dealt with severely.

The length of a Day phase is set by the host, usually starting at ~24 hours and getting shorter the less players remain alive.

VOTE KILL [user]

This will be the manner in which you vote. Make sure it is clearly displayed in your post though caps/coloured or bold font.

You will be only allowed 1 vote change per phase. So use your vote wisely.

PHASE 2: NIGHT

The host closes the game thread during the night phases.

There should be no discussion about the game during the night phase, regardless of the player being still in the game or already out.


During the night phase, the mafia members will collaborate and choose who they want to kill. They will not do this in the thread, but via PM's with each other/other alternative communication channels approved by the host, such as piratepad.


At the beginning of the game the Mafia members will be informed of the other members. They must PM the host telling them their choice for the night's murder and the murderer from their team. There can only be one murder in the night phase therefore the mafia members must come to an agreement.


If the Mafia don't send in their night kill before the night phase ends, then their action will not be performed. The Mafia can also send in their night actions during the previous day phase, if they think they will not be online during the coming night.


The length of a Night phase is set by the host, usually ~12 hours.


ACTIVITY RULES

  • Be active in every day phase and post at least three times. It's a Minor Violation if you don't do that and will result in Penalty Vote(s)/Hostkill and ban from future games (Hall of Shame). If you are going to miss out a period of time due to real life events make sure to inform the host, who is going to judge each situation individually and decide whether or not taking the player out of the game is necessary.
  • Place at least one vote every day phase. It's a Minor Violation if you forget to place a vote and will result in Penalty Vote(s)/Hostkill and ban from future games (Hall of Shame).
  • Don't post more than 100 times per day phase. This is to reduce spam and the volume of posts per game. Nobody has time to go through hundreds of one liner posts with the same content over and over again (Imperium Copyright Rule). If you hit the volume restriction, it's a Minor Violation. You will get a Penality Vote per 10 additional posts you make.
  • No talking during Night Phases, except for some roles that it is explicitly allowed and encouraged to. The Night phases are only to send in Night Actions. The scale of punishment for players who are caught discussing game content in the night may vary from Minor Violation to instant Hostkill, depending on the seriousness of the comment and/or warnings given before.
  • Dead people can't talk, so don't post once your character is dead. You are not allowed to help or influence others in any way if you are dead, including liking posts in the game thread or discussing game content in the Discussion thread. You can, however, lurk the game thread. If you post or influence the game regardlessly, you will be banned from future games (Hall of Shame).


OUTER THREAD RULES

  • Absolutely DO NOT discuss the game outside of the game thread (unless you are Mafia members discussing it with other mafia through pms/piratepad). This is so that people do not reveal their roles and ruin the game. Players violating this rule will be instantly hostkilled and banned from future games (Hall of Shame).
  • Do not directly comment on the current game, once you are dead. This is so you don't influence the players that are still playing. Violator of this rule will be banned from future games (Hall of Shame).


OTHER GAME RULES

  • Post at least 3 times and Vote at least once every Day Phase.
  • Don't post more than 100 times per day phase.
  • No talking during the Night Phases, no talking about the game outside the game thread and no talking if you are dead.
  • You are not allowed to quote or screenshot PMs relating to the game, this includes quoting your Host, your role PM, or any private communication with other players. (You may, however, paraphrase in a way that leaves room for reasonable doubt). This also includes describing unimportant PM-details(color/font of text, fluff pics etc.) with intent to confirm your PM contents. If you do, you will be hostkilled and banned from future games (Hall of Shame). Fake screenshots and quotes will be treated the same as genuine ones.
  • Daytime-specific commands cannot be used in the last hour of the day phase.
  • Following the basic forum rules and the Fun Forum guideline, players are not allowed to insult nor bash each other, this will not be tolerated and will be punished. The infraction will follow the standard host approach for minor violations, favouring the host's discretion.
  • You are not allowed to ignore directions sent in to you by the host. It's a Minor Violation if you fail to respond accordingly.
  • You are not allowed to majorly edit the content of your posts, nor delete any of your own or someone else's post without the Host's approval. If you do, you may get a Minor Violation punishment or hostkilled immediately and banned from future games (Hall of Shame).
  • You are expected to play to your win condition(s). Intentionally undermining your team or joining a game with the sole intent to troll is not allowed. ("Bad" or "alternative" plays, however, are allowed, if you sincerely believe in their merit.) Remember that while you are playing for fun, others take the game seriously. Please do not play against your win condition or play in a manner that is deliberately harmful to your side, regardless of how small your chances are. (This infraction will follow the host's judgment or, if needed a second opinion, the Council's. It's recommended that the hosts don't do anything with the infractor during the game and only do so once the game is over.)


RULE BREAKING, PUNISHMENT & HALL OF SHAME

  • Minor Violations are "small rules violations", which do not result in a hostkill instantly, but are sanctioned with Penalty Votes first. For the first Minor Violation you get 1 Penalty Vote, for the second you get 3 Penalty Votes and the third gets you hostkilled. Three Minor Violations of any kind are a Major Violation and will lead to a hostkill.
  • If you disobey the rules above that are resulting with you being host killed and/or banned from future games, you will get registered in the Hall of Shame.
  • One Major Violation bans you from the upcoming game.
  • A second Major Violation of the same kind will ban you from the next three games.
  • A third Major Violation and you are out from all upcoming games.
  • No amnesty or prescription until further notice.


DAY PHASES & VOTINGS

  • Each active player has to vote during a day phase. Each player has the chance to change his vote once.
  • A day phase can be ended earlier, if and only if one player has collected more than a half+1 of the second votes ("locked votes") of all players and each player has voted at least once (Absolute Majority Voting).
  • If by the end of the regular time of the day phase two or more players have the same amount of votes, the second votes ("locked votes") are decisive. The player with the most locked votes is being lynched.
  • If one or more players have the same amount of votes and locked votes, the time of the regular day phase won't be extended. The lynch will be randomised among these top voted players.


NIGHT PHASES & ACTIONS

  • During the night phase each player that has a role with a night action may send it in to the host via PM.
  • The player may or may not make use of his action. If the player misses the deadline and does not submit his action within the given time, it is seen as not used action. It is possible, however, to submit it before the start of the night, if the player already knows he has no time to do it later.
  • The night actions are listed in Priority groups. The higher the priority ranking, the more likely it is that the night action is being executed successfully. First actions to be performed are those from P1, then P2 and ending with P3.
  • If two night action roles from the same priority group target the same player at night a coin flip will decide which night action is executed first.

Participants

Hosts:





Huge thanks to @Farfalla for the amazing avys <3


@Erinyes & @Farfalla





Players :














1- @Brandish μ - Nobume Imai
2- @Crescent Jinx - Tae Shimura - Doctor - Lynched on D3
3- @Demonspeed - Katsura Kotaro
4- @digitaldude - Shinsuke Takasugi
5- @Gajeel - Hazegawa Taizou - Detective - Lynched on D1
6- @Gryffindor - Justaway
7- @GrySun - Kondo Isao
8- @Holt - Shinpachi Shimura - Prostitute
/ Obvious Fool - Killed on N1
9- @James Rye - Tsukyoo - Doctor - Lynched on D2
10- @Juviii - Kagura
11- @Lambu - Elizabeth - Spy
/ Obvious Fool - Killed on N2
12- @Mazino - Kamui
13- @Raven - Tokugawa Shige-Shige - Bodyguard - Killed on N3
14- @shinobi - Okita Sougo
15- @SirSamuel016 - Sataka Gintoki

16- @Vandred - Hijikata Toshiro




Rounds Records :


End of Night 0 and Start of Day 1 | Day 1 Votes

End of Night 1 and Start of Day 2 | Day 2 Votes

End of Night 2 and Start of Day 3 | Day 3 Votes

End of Night 3 and Start of Day 4 | Day 4 Votes

End of Night 4 and Start of Day 5 | Day 5 Votes





Your mission to save (or doom) Edo startsnow ! Best luck !
&




 
Last edited by a moderator:

Farfalla

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VOTING BOARD


Day 1 - 14/16 Votes

x4 Gajeel:
(digitaldude #6, Demonspeed/Strongman #59, James Rye/Escort #101, Gryffindor/Poisoner #132)

x3 Juviii
: (Mazino (#43, Holt/Escort #95, GrySun/Escort #107)

x2 Demon:
(Brandish/Escort #72, Gajeel/Boss #80)

x2 James Rye: (Shinobi/Boss #91, Crescent/Assassin #135)

x1 Raven
; (SirSamuel #75)

x1 Lambu (Juviii/Boss #89)

x1 SirSamuel:
(Vandred/Escort #126)



















Countdown

 
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digitaldude

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vote kill hazegawa taizo
--- Double Post Merged, , Original Post Date: ---

Role transfers? hmmm does that apply to mafia?
--- Double Post Merged, ---

oh it doesnt change allignment
 

Juviii

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"The recipient must accept the new role" so we don't have a choice? Interesting.
 

Brandish μ

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I've never had my role before.

Not sure how much hinting or claiming we'll do with the mechanic n all.

My girl avi is cute, thanks hosts.
 

Vandred

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Nice player lineup. Hijikata is clearly top-tier, thanks hosts ❤ (and very possibly Random-kun)

Interesting mechanics which I totally remember, I even helped double-check it, like, no way I wouldn't remember, right? So, um, does anyone who played its first iteration in MG107 have any feedback for what didn't work for town? Mafia won that time, from what I see.


What if there is a freeman oh no
The rules specify that passive roles that already got triggered become vanilla:

Receiving a new role does not change the recipient's alignment, and they cannot receive the ability to perform kills at night.
If the new role had a single-use ability that has been used already, the recipient does not get a new use; the role becomes vanilla (the same applies to passive ones that got triggered). For roles with multiple uses, only the remaining uses are transferred.
 

Lambu

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Most gorgeous avi possible, thanks hosts

Straightforward mechanic from that infamous game in which Gry erased my bp, I havent forgiven him for that and probably never will :lambirb
 

Lambu

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Nice player lineup. Hijikata is clearly top-tier, thanks hosts ❤ (and very possibly Random-kun)

Interesting mechanics which I totally remember, I even helped double-check it, like, no way I wouldn't remember, right? So, um, does anyone who played its first iteration in MG107 have any feedback for what didn't work for town? Mafia won that time, from what I see.
We let James survive till the end with some temporary role claim. It was easy Top Ten epic town moves of all history now that I remember it again
--- Double Post Merged, , Original Post Date: ---

Not like it gives much feedback, but it would be cool to not let that happen again.

Mechanic definitely cooked Town back then, but it didnt lose because of it. Depends on the role line up and if both sides have role change related stuff going.
--- Double Post Merged, ---

On a side note, my time is limited so I cant push discussions this time around. I will certainly be a more passive townie this game but not less cooperative.
Pretty sure I had this role in the past, its not a protection role for the record.
 

Juviii

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Tbh I am not a fan of the mechanic aru. Imagine how frustrating it is for mafia to get rid of a det or spy only for it to come back and keep being passed like genes. Or even for mafia, a janitor that never disappears and keep hiding the roles.
Wait can lovers be passed too? That would be funny xD it's like speed dating aru.
--- Double Post Merged, , Original Post Date: ---

Town*
 

shinobi

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Hi guys!!

Easy enough, find a successor for your role. Tho I'm thinking of the dilemma of the rekt townies when passing the roles....
 

Gajeel

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I have absolutely nothing to say 👍
 

Vandred

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We let James survive till the end with some temporary role claim. It was easy Top Ten epic town moves of all history now that I remember it again
--- Double Post Merged, , Original Post Date: ---

Not like it gives much feedback, but it would be cool to not let that happen again.

Mechanic definitely cooked Town back then, but it didnt lose because of it. Depends on the role line up and if both sides have role change related stuff going.
--- Double Post Merged, ---

On a side note, my time is limited so I cant push discussions this time around. I will certainly be a more passive townie this game but not less cooperative.
Pretty sure I had this role in the past, its not a protection role for the record.
Ah so it was *that* game. Clearly not indicative of memes to come, right =3=

Generally speaking, it feels to me like the mechanics are more of a hindrance to mafia, since town roles are only somewhat useful to them with multiple scum parties, and even then they're likely going to be downgrades.

A dead mafia sniping a good town role is still a dead mafia, so the biggest thing to look out for is avoiding town-on-town oopsies?

Just a normal mafia game, then :lambirb
 
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