Night actions sheet
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That is exactly what I thought aru.What if there is a freeman oh no
The rules specify that passive roles that already got triggered become vanilla:What if there is a freeman oh no
Receiving a new role does not change the recipient's alignment, and they cannot receive the ability to perform kills at night.![]()
If the new role had a single-use ability that has been used already, the recipient does not get a new use; the role becomes vanilla (the same applies to passive ones that got triggered). For roles with multiple uses, only the remaining uses are transferred.
We let James survive till the end with some temporary role claim. It was easy Top Ten epic town moves of all history now that I remember it againNice player lineup. Hijikata is clearly top-tier, thanks hosts(and very possibly Random-kun)
Interesting mechanics which I totally remember, I even helped double-check it, like, no way I wouldn't remember, right? So, um, does anyone who played its first iteration in MG107 have any feedback for what didn't work for town? Mafia won that time, from what I see.
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but no concern for finding mafia? hmmmmHi guys!!
Easy enough, find a successor for your role. Tho I'm thinking of the dilemma of the rekt townies when passing the roles....
Ah so it was *that* game. Clearly not indicative of memes to come, right =3=We let James survive till the end with some temporary role claim. It was easy Top Ten epic town moves of all history now that I remember it again
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Not like it gives much feedback, but it would be cool to not let that happen again.
Mechanic definitely cooked Town back then, but it didnt lose because of it. Depends on the role line up and if both sides have role change related stuff going.
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On a side note, my time is limited so I cant push discussions this time around. I will certainly be a more passive townie this game but not less cooperative.
Pretty sure I had this role in the past, its not a protection role for the record.