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Luca Blight

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I didn't ever play Dark Souls ( Maybe I will give it a go some day ) but I've played Demon's Souls and really enjoyed it and despite what I have heard the game itself isn't so hard I was only dying by falling :hi

But Maybe it's mainly because Faith build I went makes the game easy.
Get Bloodborne! Game of the generation imo.

It happens to have the most badass game female of all time as a DLC boss, whose Japanese voice actress is the gal who voiced Kagura. Now you know you can't resist.

Well, I just finished Nier Automata (all the story routes), and my personal thoughts...

It's been a long time since I've had a game make me go, 'Whoah!', and this one did just that. Lots of layers to the story, plot twists which make sense, smooth and fluid combat, neat boss fight designs, and an amazing soundtrack (going to post more on that in the other thread) not just in terms of composition but how it's integrated into the game as well.

The first 'playthrough' takes you through the basic story, which in itself is quite good, but leaves you with a number of unanswered questions. Subsequent 'playthroughs' start digging deeper into the mysteries, and then you really find out what's going on behind the scenes, such that I'd really consider them different 'chapters' in the story. It's hard to really describe it without spoiling anything.

Maybe this one just hit all the right notes for me, so perhaps your mileage may vary, but this is the first game I've played through in a while that as soon as I finished it, I wanted to restart it and experience it all over again from the beginning.
This was one hell of a game and I can't recommend it enough. You'll especially appreciate it if you're well versed with the Drakengard/NieR world as there are some really smart references here and there even though the story isn't directly linked to past games.

But while it nails the storytelling, characters, world and atmosphere (more so when you consider the relatively small budget), I felt the hack and slash elements and gameplay in general were rather simplistic and the difficulty levels aren't well balanced out. Nevertheless, I'm glad it's commercially VERY successful, I think a spiritual sequel is pretty much a given.

Interesting fact: Automata's very existence is a miracle of sorts. Who would want to back such a project after the constant underperformance of past entries both commercially and critically? it makes no sense.. but here it is!
 
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Ok, I have been playing dark souls... It's the first time I have played a game where I legitimately feel I suck at it. I don't even know how many souls I have lost due to dying...
I've lost over a million souls before after dying to the very guys I was farming the souls from...

It's when you have a strategy that seems infallible but then all of a sudden, the undead guys switch up their patterns and catch you off guard with some bull shit, almost as if they were designed to learn with every respawn (I swear they did but nobody else seems to think so).

Ornstein and Smough were kinda annoying but I just bodied them with heavy armor. I was running the Havel's Set and Black Iron Set at the time cause poise in DS1 was broken.

On another note, it's always fun getting salt messages from people online. Have been playing Injustice 2 recently and the latest salt message of the week is 'all u do is the DB2. ur the reason supergirl has a bad rep in this game. ur trash dude. eat my salty ass nuts'....I can almost taste the salt from this guy.
 

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I've lost over a million souls before after dying to the very guys I was farming the souls from...

It's when you have a strategy that seems infallible but then all of a sudden, the undead guys switch up their patterns and catch you off guard with some bull shit, almost as if they were designed to learn with every respawn (I swear they did but nobody else seems to think so).

Ornstein and Smough were kinda annoying but I just bodied them with heavy armor. I was running the Havel's Set and Black Iron Set at the time cause poise in DS1 was broken.

On another note, it's always fun getting salt messages from people online. Have been playing Injustice 2 recently and the latest salt message of the week is 'all u do is the DB2. ur the reason supergirl has a bad rep in this game. ur trash dude. eat my salty ass nuts'....I can almost taste the salt from this guy.
I don't think I have had something like that happening lol. Well, the closest would be now on my second playthrough that I got a surprise reposte from a skeleton... But that is about it so far. It's amazing how long it has taken me to get more or less the hang of a reposte, I couldn't have beaten gwin without it. And now I use it fairly often....
 

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God, I fell for it too. Even though I knew. I read your post. I F'n knew. But STILL with that vague trailer. That epic music. Even though I knew it wasn't true, part of me was like. Half life 3? New Portal? Nope, goddamn Dota CCG. Something nobody, in the world, asked for.

Good job valve. Just keep lowering that bar...
 
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God, I fell for it too. Even though I knew. I read your post. I F'n knew. But STILL with that vague trailer. That epic music. Even though I knew it wasn't true, part of me was like. Half life 3? New Portal? Nope, goddamn Dota CCG. Something nobody, in the world, asked for.

Good job valve. Just keep lowering that bar...
I mean, even if Gaben wants to say that Half-Life 3 isn't something they want to do, they still have the Portal and L4D franchises... But I guess when all of the narrative voices leave your company within the span of a year, it's kind of obvious.

Not even a new IP... :lmao
 

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Anybody here into Yakuza at all?

I had never played one until Yakuza 0 and was kinda blown away by how good it was.
 

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Anyone playing dark souls 2 by any chance? I have been playing for a while and have some build question though the internet's answer always seems to be "it depends" which is but isn't helpful. Anyways, my question is basically whether entirely melee builds are worth it for the game. I play the game primarily as a melee character however I have noticed that once infusions kick in you can get powerful weapons that scale at least very well (I have seen even a few with A scaling). So right now I am using greatsword and zweinhander primarily and it is with those I have noticed infusions seem to produce still decent weapons with decent scaling. Would I get comparable melee results if I redistribute my stats so that they make sense with infused weapon scaling? On top of that I would get access to sorceries and other neat stuff. I would have to give up some stats in some areas of course but I still wonder if even with that the melee results would be better as a sorcerer.
 

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Anybody here into Yakuza at all?

I had never played one until Yakuza 0 and was kinda blown away by how good it was.
Played only the first 2 games on the PS2 era, never played again cause money, but it's a great series ^^

But from what I've heard 0 might be the best of them so don't expect the rest to be "as good" (although the first game is getting a remake / got one already).
--- Double Post Merged, , Original Post Date: ---
Anyone playing dark souls 2 by any chance? I have been playing for a while and have some build question though the internet's answer always seems to be "it depends" which is but isn't helpful. Anyways, my question is basically whether entirely melee builds are worth it for the game. I play the game primarily as a melee character however I have noticed that once infusions kick in you can get powerful weapons that scale at least very well (I have seen even a few with A scaling). So right now I am using greatsword and zweinhander primarily and it is with those I have noticed infusions seem to produce still decent weapons with decent scaling. Would I get comparable melee results if I redistribute my stats so that they make sense with infused weapon scaling? On top of that I would get access to sorceries and other neat stuff. I would have to give up some stats in some areas of course but I still wonder if even with that the melee results would be better as a sorcerer.
I go back to it every couple of weeks '-' not DS2 but Scholar. I'm not the best when it comes to theorycrafting as I barely touched PvP in my million hours played.

I'm sorry to say that the "it depends" answer is quite accurate, because the game allows you to have a lot of different builds and they will all be functional. In any case, though, weapon buffs are quite broken in the game, but I'd assume you'd want it in a faster hitting weapon like a rapier or a estoc. You DONT want to infuse a weapon like the Greatsword (a weapon that already has an amazing natural scaling), as you'll basically ruin the weapon. You'll do less damage and you'll hit 2 defenses (eg, Fire Greatsword, the enemy will be defending with his fire resitance and his armor).

Scaling in the game is kind of fucked up and the letters dont matter (for real, some weapons "B" scaling seems to be better than some others with "A"). If you wanna centre yourself in damage you want to avoid DEX scaling like plague because it's only 60 % as good as STR.

In my first run in the game I focused on hexes + dark infused weapons. If you REALLY want to infuse a weapon, my advice is that you infuse a weapon with an element it already has. The full list is here http://darksouls2.wikidot.com/elemental-weapons .

What are your current stats? I assume you're liking heavier weapons, right?

Edit: Melee builds are 100 % worth it and most people believe it's the only true way to play the game unless you are a "filthy casul" '-' It's super doable and not really hard at all, but I'd just advice you to have a side ranged weapon to kite shit.
Weapons that inflict strike damage are quite OP because they bypass armour. This is why the Mace is a godlike weapon. Most of the time, if I wanna make a character that has "little STR" I get said stat to 15, get an Old Knight Hammer, infuse it with raw (which removes all scaling but the weapon has none and my char has low stats), and then I see how it melts every enemy in the game. Slow as shit, but hits like a truck.
 
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Played only the first 2 games on the PS2 era, never played again cause money, but it's a great series ^^

But from what I've heard 0 might be the best of them so don't expect the rest to be "as good" (although the first game is getting a remake / got one already).
I just got done beating the Yakuza 1 remake. And your right it wasn't quite as good but I still liked it. I mean, the plot in the last like hour or so turned turns into just total nonsense, more so than usual, but it's still a blast.

You might want to consider playing Yakuza 0 at some point. If only for the awesome Majima half of the story. Which is really freakin' good.
 

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I just got done beating the Yakuza 1 remake. And your right it wasn't quite as good but I still liked it. I mean, the plot in the last like hour or so turned turns into just total nonsense, more so than usual, but it's still a blast.

You might want to consider playing Yakuza 0 at some point. If only for the awesome Majima half of the story. Which is really freakin' good.
Yeah the last quarter of the game's plot is a bit like a telenovela (or maybe Lost is a better example?), in a sense that it tries to give you the most dramatic epic thing possible. It does it, but looking back at it, it certainly wasn't the best (nor I think it was trying that anyway back in the day, and it's fine, you don't usually play a game like this for a realistic deep story).

One day I'll play them all, it's a really fun series ^^

Edit: part of the huge charm it had back in its day was how "alive" the world seemed. Those world encounters (and there's many!) weren't as normal as they are nowadays in action games. For example, after playing a brainless game like God of War, booting this game and have a random poor guy "accidentally" bump into you only to find out later he took your wallet felt amazing.
 

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Played only the first 2 games on the PS2 era, never played again cause money, but it's a great series ^^

But from what I've heard 0 might be the best of them so don't expect the rest to be "as good" (although the first game is getting a remake / got one already).
--- Double Post Merged, , Original Post Date: ---


I go back to it every couple of weeks '-' not DS2 but Scholar. I'm not the best when it comes to theorycrafting as I barely touched PvP in my million hours played.

I'm sorry to say that the "it depends" answer is quite accurate, because the game allows you to have a lot of different builds and they will all be functional. In any case, though, weapon buffs are quite broken in the game, but I'd assume you'd want it in a faster hitting weapon like a rapier or a estoc. You DONT want to infuse a weapon like the Greatsword (a weapon that already has an amazing natural scaling), as you'll basically ruin the weapon. You'll do less damage and you'll hit 2 defenses (eg, Fire Greatsword, the enemy will be defending with his fire resitance and his armor).

Scaling in the game is kind of fucked up and the letters dont matter (for real, some weapons "B" scaling seems to be better than some others with "A"). If you wanna centre yourself in damage you want to avoid DEX scaling like plague because it's only 60 % as good as STR.

In my first run in the game I focused on hexes + dark infused weapons. If you REALLY want to infuse a weapon, my advice is that you infuse a weapon with an element it already has. The full list is here http://darksouls2.wikidot.com/elemental-weapons .

What are your current stats? I assume you're liking heavier weapons, right?

Edit: Melee builds are 100 % worth it and most people believe it's the only true way to play the game unless you are a "filthy casul" '-' It's super doable and not really hard at all, but I'd just advice you to have a side ranged weapon to kite shit.
Weapons that inflict strike damage are quite OP because they bypass armour. This is why the Mace is a godlike weapon. Most of the time, if I wanna make a character that has "little STR" I get said stat to 15, get an Old Knight Hammer, infuse it with raw (which removes all scaling but the weapon has none and my char has low stats), and then I see how it melts every enemy in the game. Slow as shit, but hits like a truck.
I am a fan of the zweinhander though the weapon is far less useful than it's DS counterpart (whose R2 knocked enemies down, dunno how but I defeated most of my invaders with it from the start). Stil, I usually do better with slow but hard hitting weapons than others. I feel like I am kinda wasted by zweinhander and greatsword since I rarely 2 hand weapons though. Generally I use a greatshield, I have a few which I rotate depending on the situation. I would prefer a medium shield but I haven't found anything that resembles the dark souls 1 black knight shield. I am also using a couple pyromancies since they don't really require any stats to use them and I only need an attunement ring. That was rather recent though but at least I already had all seeds to level up to max my pyromancy

Other than switching to sorceries or a melee sorcerer I was thinking of switching to axes or hammers. Originally I liked the zweinhander because it's r2 in DS1 could knock down enemies or at least stagger the bigger ones (lightning zweinhander +5 FTW) however I have run into enemies recently that don't even kinda stagger from it... And even when 2 handing the bitch it is only the second hit that causes the target to get knocked down.

Armor wise I try to go light though I haven't found any light sets which I like. It's a bit because of how I play and a bit because I hate most light sets so far. I tend to rely on shields a lot so without the armor's poison I end up at a disadvantage relatively often. Best choices I have found so far are the elit knight set and faron set though I prefer elite due to it being lighter.
 

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I am a fan of the zweinhander though the weapon is far less useful than it's DS counterpart (whose R2 knocked enemies down, dunno how but I defeated most of my invaders with it from the start). Stil, I usually do better with slow but hard hitting weapons than others. I feel like I am kinda wasted by zweinhander and greatsword since I rarely 2 hand weapons though. Generally I use a greatshield, I have a few which I rotate depending on the situation. I would prefer a medium shield but I haven't found anything that resembles the dark souls 1 black knight shield. I am also using a couple pyromancies since they don't really require any stats to use them and I only need an attunement ring. That was rather recent though but at least I already had all seeds to level up to max my pyromancy

Other than switching to sorceries or a melee sorcerer I was thinking of switching to axes or hammers. Originally I liked the zweinhander because it's r2 in DS1 could knock down enemies or at least stagger the bigger ones (lightning zweinhander +5 FTW) however I have run into enemies recently that don't even kinda stagger from it... And even when 2 handing the bitch it is only the second hit that causes the target to get knocked down.

Armor wise I try to go light though I haven't found any light sets which I like. It's a bit because of how I play and a bit because I hate most light sets so far. I tend to rely on shields a lot so without the armor's poison I end up at a disadvantage relatively often. Best choices I have found so far are the elit knight set and faron set though I prefer elite due to it being lighter.
Tbh, in this game, you kind of want to forget a lot of things you learnt in DS1. Mainly because shields are not nearly as good in this game, and you are better just 2 handing your weapon. Pyromancy is not as good as it was either, as you might had noticed. Their damage scales with the sum of your INT and FTH (the soft cap is 60 IIRC) so even if they don't require any stats, your damage will be shit (unlike DS1).

Battle and Bandit axes are usually seen as the best in that category (the former has longer reach, the latter higher damage).

The Forlorn set is quite amazing (you can buy pieces of it from Straid every time you kill a Forlorn that has invaded you). Speaking of Straid, if you trade 4 souls with him he'll give you his set (which is what I usually wear in light characters, it does require a bit of INT for you to wear it properly though). If you talk to Felkin (Hexes dude) with 20 FTH and INT, he'll give you his set which basically has the same stats as Straid's (but doesn't look nearly as nice). Vengarl's set is among the best heavy sets and you can get it very early in the game too.

In case you haven't noticed, AGL is a very important stat that isn't explained at all (as usual in DS games). In this game your iframes aren't based on your weight (unless you are fat rolling) but on your AGL stat, which is mainly increased by raising ADP (and a bit of ATT).

http://darksouls2.wiki.fextralife.com/Agility

http://stiemannkj1.github.io/dark-souls-2-iframe-agility-calculator/

Yeah in DS1 I would do the same I just mentioned with the Old Knight Hammer. Get STR to 16, get Zwei, stagger enemies until they die. Worked wonders for the Black Knights.

Edit: I didn't mention this, but in case you haven't noticed, armour is not OP like it was in DS1. It makes a difference, but nothing huge so a lot of people just Fashion Souls in this game.
 
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It would seem that they might plan to remake the entire Yakuza series at this point. The remake of Yakuza 2 comes out in Japan in December.
 

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Tbh, in this game, you kind of want to forget a lot of things you learnt in DS1. Mainly because shields are not nearly as good in this game, and you are better just 2 handing your weapon. Pyromancy is not as good as it was either, as you might had noticed. Their damage scales with the sum of your INT and FTH (the soft cap is 60 IIRC) so even if they don't require any stats, your damage will be shit (unlike DS1).

Battle and Bandit axes are usually seen as the best in that category (the former has longer reach, the latter higher damage).

The Forlorn set is quite amazing (you can buy pieces of it from Straid every time you kill a Forlorn that has invaded you). Speaking of Straid, if you trade 4 souls with him he'll give you his set (which is what I usually wear in light characters, it does require a bit of INT for you to wear it properly though). If you talk to Felkin (Hexes dude) with 20 FTH and INT, he'll give you his set which basically has the same stats as Straid's (but doesn't look nearly as nice). Vengarl's set is among the best heavy sets and you can get it very early in the game too.

In case you haven't noticed, AGL is a very important stat that isn't explained at all (as usual in DS games). In this game your iframes aren't based on your weight (unless you are fat rolling) but on your AGL stat, which is mainly increased by raising ADP (and a bit of ATT).

http://darksouls2.wiki.fextralife.com/Agility

http://stiemannkj1.github.io/dark-souls-2-iframe-agility-calculator/

Yeah in DS1 I would do the same I just mentioned with the Old Knight Hammer. Get STR to 16, get Zwei, stagger enemies until they die. Worked wonders for the Black Knights.

Edit: I didn't mention this, but in case you haven't noticed, armour is not OP like it was in DS1. It makes a difference, but nothing huge so a lot of people just Fashion Souls in this game.
What I have found so far is that normal shields are pretty much useless meanwhile greatshields can be very good. And I can't say I am good enough to just roll away from stuff. Not for lack of trying though. I have particular trouble in two places, first at shulve where those green soldiers aren't staggered by anything and also poison you. And then where the huge dragon is at... there are those huge soldiers with maces. They never stop attacking and rolling away from those is a pain. I usually end up using poison arrows though that ends up being a expensive strategy.

I didn't find armors to be particularly good in either game though I do feel the difference when I wear a lighter set. Armors don't make much of a difference when it comes to damage taken but the poise difference can be insane against some enemies. I have been using mostly the tseldora set when I am not using the elite knight set.

I never used pyromancies in DS1. I fought a few pyros though. In any case, in DS2 I have been using a few since it's basically free. I don't even need to invest in attunements since I have the attunement ring. I gathered the fire seeds without even noticing and fully upgraded the pyromancy thingy. I have been using the healing pyromancy and the ranged attack though which I find are very useful. Not insane damage or anything of the sort but the free heal has been useful and I find the ranged fireball to be faster and more damaging than my sea bow +10 with iron arrows. The effect is not insane or anything like that but it has made me slightly more versatile at literally no cost.

I have my agl at 30. Though I am not sure if the 10 extra levels are worth it. I am guessing I will eventually do that though. My current SL is around 130 (I don't recall the exact number).
 

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What I have found so far is that normal shields are pretty much useless meanwhile greatshields can be very good. And I can't say I am good enough to just roll away from stuff. Not for lack of trying though. I have particular trouble in two places, first at shulve where those green soldiers aren't staggered by anything and also poison you. And then where the huge dragon is at... there are those huge soldiers with maces. They never stop attacking and rolling away from those is a pain. I usually end up using poison arrows though that ends up being a expensive strategy.

I didn't find armors to be particularly good in either game though I do feel the difference when I wear a lighter set. Armors don't make much of a difference when it comes to damage taken but the poise difference can be insane against some enemies. I have been using mostly the tseldora set when I am not using the elite knight set.

I never used pyromancies in DS1. I fought a few pyros though. In any case, in DS2 I have been using a few since it's basically free. I don't even need to invest in attunements since I have the attunement ring. I gathered the fire seeds without even noticing and fully upgraded the pyromancy thingy. I have been using the healing pyromancy and the ranged attack though which I find are very useful. Not insane damage or anything of the sort but the free heal has been useful and I find the ranged fireball to be faster and more damaging than my sea bow +10 with iron arrows. The effect is not insane or anything like that but it has made me slightly more versatile at literally no cost.

I have my agl at 30. Though I am not sure if the 10 extra levels are worth it. I am guessing I will eventually do that though. My current SL is around 130 (I don't recall the exact number).
Yeah greashields can be quite good, it's just that I got used to rolling in the game so using shields feels VERY counter intuitive. At first I tried to play the game like I played DS1 but after getting killed by random scrubs I realised I needed a new strat, lol.

Yeah those Shulva dudes are pretty nasty, they have huge poise values. Those huge hammer soldiers got nerfed in the game, if you google how they were in patch 1.0 you'll see that they would NEVER stop swinging, it was crazy (I never played DS2, so I don't know when it was fixed). You can just run past them I guess, the dragon dudes might not like it though.

Ah in DS1 armour wrecks, it makes a HUUUGE difference. There is a reason why there's 2 or 3 optimal builds everyone uses, and it's because it has shit that is just op.

DS1's pyro was too good to be ignored so I always used it '-'

AGL 30? You mean ADP? After a while it kinda hard caps (I think after 20?) and it does around as much as ATT. Your AGL stat is a different one.
 

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Yeah greashields can be quite good, it's just that I got used to rolling in the game so using shields feels VERY counter intuitive. At first I tried to play the game like I played DS1 but after getting killed by random scrubs I realised I needed a new strat, lol.

Yeah those Shulva dudes are pretty nasty, they have huge poise values. Those huge hammer soldiers got nerfed in the game, if you google how they were in patch 1.0 you'll see that they would NEVER stop swinging, it was crazy (I never played DS2, so I don't know when it was fixed). You can just run past them I guess, the dragon dudes might not like it though.

Ah in DS1 armour wrecks, it makes a HUUUGE difference. There is a reason why there's 2 or 3 optimal builds everyone uses, and it's because it has shit that is just op.

DS1's pyro was too good to be ignored so I always used it '-'

AGL 30? You mean ADP? After a while it kinda hard caps (I think after 20?) and it does around as much as ATT. Your AGL stat is a different one.
Ah, I am such a dumbass, I have vitality at 30, I never have vitality any points. I never even noticed it.

With DS I first used only great shields but then black knight shield was good enough to replace it. I also got better at repostes so the switch was worth it. If anything, the only reason I ever beat gwyn was because I reposted him 2 or 3 times.

You mean the hammer guys at the dragon shrine? They never stop swinging as they are, it's almost impossible to roll away from everything.

So now I need souls for adp and to upgrade a hammer or axe... gonna have to see which one seems better. Somehow I have no titanite chunks but I have a bunch of slabs...
 

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Ah, I am such a dumbass, I have vitality at 30, I never have vitality any points. I never even noticed it.

With DS I first used only great shields but then black knight shield was good enough to replace it. I also got better at repostes so the switch was worth it. If anything, the only reason I ever beat gwyn was because I reposted him 2 or 3 times.

You mean the hammer guys at the dragon shrine? They never stop swinging as they are, it's almost impossible to roll away from everything.

So now I need souls for adp and to upgrade a hammer or axe... gonna have to see which one seems better. Somehow I have no titanite chunks but I have a bunch of slabs...
Vitality is kind of a pretty useless stat, all it does is letting you equip heavier armour which as I said today doesn't make a huge difference (imo). There's a ring (Flynn's) in the Shulva DLC that gives you +50 damage if you have a max equip of 60 (with 30 vit + a dragon ring you are gonna be waaaaay above it) which is used in low vit builds (needless to say, I always use it). Rolls' distance (not iframes) change at 25 % 50 % and 70 % (after that it's all fat rolling) stamina recovery and it's delay increases every %, its not capped. You kind of want under 50 % for a nice roll distance, but under 70 % works fine too (if you can deal with the low stamina rec).

Yeah the hammer guys. I think they are called Dragon Protectors. Dunno in which patch you are playing, but I know for a fact they are hard and that they used to be practically IMPOSSIBLE to beat lol.

I suggest you give a soul vessel to the old woman back at the start of the game to re-assign your stats. Get rid of VIT and drop those stats into ADP and ATT to get something like 99 AGL.

Edit: Chunks are a problem, not many enemies drop them. The Tseldora scrubs might drop them if you are lucky, or the Possessed Armours in the Brume DLC. What most people do is joining either bell convenant, as every time you kill someone you get a chunk as a reward. Another solution is farming souls and buying them from Chloanne, but you need to beat the final boss for her to have an unlimited amount.
 
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Jammin

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It would seem that they might plan to remake the entire Yakuza series at this point. The remake of Yakuza 2 comes out in Japan in December.
I'd be on board for that. Not sure how the rest of these games are but if they're similar to these last two then that's definitely something to excited for.

The thing about the Yakuza series that I hadn't known to expect was how charming these games are. All the very passionate melodrama I had expected. Same for the crazy comedy. But, much like Gintama, it's got a heartfelt undercurrent to much of what it does. As long as the rest of the games have that I'm definitely up for more.

I mean, I'll never forget Majima's story from Yakuza 0. It was that good.
--- Double Post Merged, , Original Post Date: ---
God, it's good to be a PC gamer this week.


That on top of X-Com: War of the Chosen too. This year continues to be just absurdly packed with good games, at least for my tastes. I feel like there are at least 10 game of the year candidates out there already and they just keep coming.
 

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Vitality is kind of a pretty useless stat, all it does is letting you equip heavier armour which as I said today doesn't make a huge difference (imo). There's a ring (Flynn's) in the Shulva DLC that gives you +50 damage if you have a max equip of 60 (with 30 vit + a dragon ring you are gonna be waaaaay above it) which is used in low vit builds (needless to say, I always use it). Rolls' distance (not iframes) change at 25 % 50 % and 70 % (after that it's all fat rolling) stamina recovery and it's delay increases every %, its not capped. You kind of want under 50 % for a nice roll distance, but under 70 % works fine too (if you can deal with the low stamina rec).

Yeah the hammer guys. I think they are called Dragon Protectors. Dunno in which patch you are playing, but I know for a fact they are hard and that they used to be practically IMPOSSIBLE to beat lol.

I suggest you give a soul vessel to the old woman back at the start of the game to re-assign your stats. Get rid of VIT and drop those stats into ADP and ATT to get something like 99 AGL.

Edit: Chunks are a problem, not many enemies drop them. The Tseldora scrubs might drop them if you are lucky, or the Possessed Armours in the Brume DLC. What most people do is joining either bell convenant, as every time you kill someone you get a chunk as a reward. Another solution is farming souls and buying them from Chloanne, but you need to beat the final boss for her to have an unlimited amount.
I have a few points in vitality though I find them to be useful. I did use a souls vessel to allocate some adp and it makes a significant difference, rolling is much more effective nowadays.

I am still dealing with the hammer guys via poison lol. No longer looking into changing my build to magic though I am looking for a better weapon... I am current using the greatsword or the zweinhander though I am somewhat unsatisfied. I do better with those than I do with regular swords though.

Armor wise I still want lower weight than I am using (for now farron set) though most of the times I go lower I end up having a poise problem and my shield becomes almost useless. I do stay under 70% so my roll is still decent. I still haven't found a shield which I am comfortable with even though I have upgraded a few. I have the kite shield and the tower greatshield at 10. Also the dranleic shield at 5. Still, nothing that works like the dark souls 1 black knight shield...
 
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