Games Mafia Game 57 - Tokyo Ghoul: Rebirth - END GAME

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Spirit

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Ending Credits
Thank You for Playing Mafia Game 57!


Player Actions Report

Politician - Farfalla > Force MonkeyD-Dragon to vote Demonspeed >> Success

Priority 1

Barkeeper - Kato756 > Invite TSPanda, Farfalla, Brandish > Brandish is redirected to Erinyes

Prostitute - MonkeyD-Dragon > Block SonOfDaws >> Success
Mafia Escort - goodboy_lawlett > Block GrySun >> Success


Priority 2

Sane Det - Erinyes > Investigate Farfalla >> Innocent
Insane Det - Purity of Magi > Investigate TSPanda >> Guilty
Paranoid Det - Qixus > Investigate GrySun > Guilty

Sane Doctor - SonOfDaws > Protect Farfalla > Blocked
Bodyguard - GrySun > Protect TSPanda >> Blocked


Priority 3

Recruiting Mason - gnut > Recruit Farfalla >> Success

Insane Doctor (killing) - Organizized > Kill TSPanda >> Coin flip failed >>> Dies before he can kill
Mafia Janitor - Lambu > Kill Organizized >> Organizized dies

Mafia Gambler - Brandish > Force desin24 to vote Purity of Magi >> Coin flip failed >>> desin24 can't be killed by the mafia on Night Two

Priority 1

Barkeeper - Kato756 > Invite TSPanda , Farfalla, Arjuna >> Farfalla reveals her role

Prostitute - MonkeyD-Dragon > Block Farfalla >> Success
Mafia Escort - goodboy_lawlett > Block Zasz >> Success


Priority 2

Sane Det - Erinyes > Investigate GrySun >> Innocent
Insane Det - Purity of Magi > Investigate GrySun >> Guilty
Paranoid Det - Qixus > Investigate SonOfDaws >> Guilty

Sane Doctor - SonOfDaws > Save TSPanda >> Success
Bodyguard - GrySun > Protect TSPanda >> Success


Priority 3

Mafia Pirate - Arjuna > Steal from GrySun >> Success

Recruiting Mason - gnut > Recruit TSPanda >> gnut dies

Mafia Janitor - Lambu > Kill SonOfDaws > SonOfDaws dies


Extra:

TSPanda passes the Non-Voter Disease to Erinyes

Priority 1

Prostitute - MonkeyD-Dragon > Block Lambu >> Coin flip won >>> Success
Mafia Escort - goodboy_lawlett > Block MonkeyD-Dragon >> Fails


Priority 2

Sane Det - Erinyes > Investigate TSPanda >> Innocent
Insane Det - Purity of Magi > Investigate Arjuna >> Innocent
Naive Det - Qixus > Investigate Arjuna >> Innocent

Bodyguard - Arjuna > Protect Purity of Magi >> Success


Priority 3

Mafia Janitor - Lambu > Kill Monkey D-Dragon >> Blocked


Extra:

Erinyes passes the Non-Voter Disease to Lambu

Priority 1

Prostitute - MonkeyD-Dragon > Block Lambu >> Success


Priority 2

Sane Det - Erinyes > Investigate MonkeyD-Dragon >> Innocent
Insane Det - Purity of Magi > Investigate Lambu >> Innocent
Naive Det - Qixus > Investigate Farfalla >> Innocent


Priority 3

Mafia Escort - goodboy_lawlett > Kill Farfalla >> Farfalla dies


Extra:

Lambu passes the Non-Voter Disease to TSPanda

Traitor - Holt > Duel Purity of Magi >> Coin flip won >>> Purity of Magi dies

Priority 1

Prostitute - MonkeyD-Dragon > Block Holt >> Success
Mafia Escort - goodboy_lawlett > Block Holt >> Recruited


Priority 2

Sane Det - Erinyes > Investigate desin24 >> Innocent

Santa Claus (temporary) - desin24 > Protect MonkeyD-Dragon >> Success


Priority 3

Mafia Boss - TSPanda >> GrySun >>> GrySun dies


Extra:

MonkeyD-Dragon protects himself with his Bulletproof Protection

TSPanda passes the Non-Voter Disease to Zasz

Player Roles

1. @goodboy_lawlett - Tsukiyama Mafia Escort
2. @Purity of Magi - Kanou Insane Detective
3. @SonOfDaws - Arima Sane Doctor
4. @Mazino - Yamori Restless Spirit
5. @Organizized - Owl Insane Doctor
6. @Brandish - Kaneki Mafia Gambler
7. @Kato756 - Ayato Bar Keeper
8. @Farfalla - Eto Politician > Mason >> Miller >>> Martyr
9. @Demonspeed - Touka Death Miller
10. @desin24 - Hinami Witch
11. @Lambu - Amon Mafia Janitor
12. @MonkeyD-Dragon - Nishiki Prostitute
13. @gnut - Furuta Recruiting Mason
14. @Zasz - Rize Bomb
15. @Holt - Yomo Traitor > Mafia Member
16. @TSPanda - Mutsuki Mafia Boss
17. @Erinyes - Akira Sane Detective
18. @Qixus - Saiko Paranoid Detective > Naive Detective
19. @Arjuna - Tatara Mafia Pirate > Bodyguard
20. @GrySun - Shirazu Bodyguard > Regular Townie >> Martyr

​

​
Tarot Card Triggers
1. Sane Detective
The Tower​

- 3+ dead players have their role hidden by the Janitor: gets a single use of the Investigator's ability.
- 3+ townies are lynched: won't be able to vote on the next day.

2. Insane Detective
The Sun​

- A player he investigates is killed on the same night: immediately gets to know the actions that were used on that player like a Mortician.
- 3+ townies are lynched: needs to win a coin flip every time he tries to investigate someone or his target will be randomized.

3. Paranoid Detective
The Wheel of Fortune​

- The Sane Detective and the Insane Detective are both dead: turns into a Sane Detective, with a retroactive effect on his previous investigations.
- A player he investigates is killed on the same night: unknowingly turns into a Naive Detective.

4. Sane Doctor
The Moon​

- Successfully saves a townie from death: his protection won't work on mafia members anymore.
- Successfully saves a mafia member from death: won't be able to save anyone else until that same mafia member is dead.

5. Insane Doctor
The Chariot​

- Kills a townie: 50% fail chance to protect or kill someone at night (turns into "Unskilled" Insane Doc).
- Kills a mafia: loses the ability to protect and can only kill at night (turns into a "Townie" Serial Killer).

6. Bodyguard
The Stars​

- 3+ townie targets: he will be confirmed as a townie on the second next Day Phase (like an Innocent Child).
- 2+ mafia targets: unknowingly turns into a Hider.

7. Prostitute
Justice​

- 1+ mafia action blocked: gets a temporary Bulletproof protection to use on herself for one night.
- 3+ townie townie actions blocked: she gets automatically redirected to a random target whenever she tries to block a player.

8. Barkeeper
The Magician​

- Every time a drunk mafia reveals his role: also reveals the activation conditions and effects of that player's Tarot abilities.
- Every time a drunk townie's ability which would have produced a meaningful result gets blocked or redirected to a useless or harmful target: he won't be able to use his ability on the next night.

9. Politician
The Emperor​

- 3+ force someone to vote for a mafia member: becomes a Prosecutor.
- 3+ force someone to vote for a townie: 50% fail chance to corrupt a vote (like a Mafia Gambler).

10. Bomb
The Lovers​

- Still alive at the start of Day 5: will blow up the next mafia who targets him with any night action (that isn't a defusing).
- 2+ successfully targeted with a night action before the end of Night 4: will blow up the next mafia or townie who targets him with any night action (that isn't a defusing).

11. Witch
The Empress​

- Still alive at the start of Day 5: she will obtain a temporary Santa Claus present she can only give on the next night, containing a single-use Bulletproof protection for the same night (could have just said she gets a single-use Sane Doctor's ability...).
- Less than 50% of the votes that lead to the Witch getting lynched come from mafia members: her ability will take place one night earlier if her target is a townie or one night later if her victim is a mafia member.

12. Restless Spirit
The Devil​

- Killed by a townie or lynched: his ability will count for two votes instead of one.
- Dies and votes for a mafia member who gets lynched on the same day: he will come back to life as a Regular Townie at the start of the next Day Phase.

13. Recruiting Mason
Death​

- 3+ Regular Masons alive at the same time: becomes a Kamikaze Bomb with the timer set to zero.
- 1+ Mason dies: 50% fail chance to recruit another player (turns into "Unskilled" Recruiting Mason).

14. Death Miller
The Hanged Man​

- Investigated by a Detective: 50% chance to kill anyone who targets him with any night action until he kills someone (like an "Unskilled" Paranoid Gun Owner).
- Kill a townie with the unlocked ability: won't be able to vote on the next day.

15. Traitor
The Hierophant​

- Not recruited by the start of Day 4: can duel a player like a Badass Cowboy once with a 50% chance to kill or be killed. The duel is secret and only the dead duelist is revealed. Loses the chance to use the ability is he gets recruited.
- Recruited 3 or less other mafia members alive: gets a single use of the role of one of the dead mafia members. If he chooses the Pirate, he can only choose the role he died with (so either Pirate if he hadn't stolen anything, or the role the Pirate had stolen).


16. Mafia Boss
Temperance​

- Investigated by a Detective: can infect someone with a Non-Voter Disease which will be passed around for the rest of the game, but can only do it on the following night.
- Survived a Day phase with 4+ non-penalty votes on him: the only targets available to be mafia-killed for the following night will be those who voted for him.

17. Mafia Escort
Judgement​

- 3+ townie actions blocked: all her next blocks will also reveal the target of the player she blocks (like a Spy).
- 2+ blocks on townies who didn't use any action: 50% fail chance to block someone again turns into "Unskilled" Mafia Escort).

18. Mafia Janitor
The Hermit​

- 3+ townies killed by the Janitor: gets a single use of a Strongman's ability.
- Gets lynched: also reveals all the targets of his teammates' actions, but neither the actions themselves nor the night or day phase when they were performed.

19. Mafia Gambler
The High Priestess​

- 3+ successful gambles: automatically win the coin flip to use his ability (like a Politician).
- Every time a mafia member is lynched: won't be able to gamble on the next day.

20. Mafia Pirate
Strength​

- Steal a passive role: gets a single use of a Bomb Defuser's ability.
- Remains as the last member of his mafia: gets a single use of an Assassin's ability.


21. Regular Townie
The World​

- 1+ mafia gets lynched after the player became a Regular Townie: gains the role of Martyr.
- 2+ townies get lynched after the player became a Regular Townie: unknowingly becomes a Miller.


0. Regular Mason
The Fool​

- 2+ mafia members get lynched after the player became a Regular Mason: becomes a Martyr.
- Loses an active role by being recruited: unknowingly becomes a Miller.



Thanks to Vandred for Cohosting and contributing largely to the soon to be infamous Tarot Card System.
Thanks to Farfalla for designing our Avatars.
Thanks to everybody for playing the game and making things interesting

MVP: Panda who came up with literal code talk. BAMF.

​
 
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Spirit

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Hosts:

[B]@WithYouInSpirit[/B] - Juuzou Suzuya and [B]@Vandred[/B] - Kuki Urie

If you would like to play next time, please announce your participation in the Mafia Game "Discussion" Thread
​

Game Instructions
The MH specific game rules will be explained below. If you would like to play, please announce your participation in the "Mafia Game Discussion" Thread. This thread is strictly for playing the game. Thank you.
Players will be secretly assigned two roles. One group will play the "Mafia" role; the other group will play the "townspeople" role. The townspeople will not know who other townspeople or Mafia members are. However the Mafia members will know who is a Mafia member and who isn't.

During the day phase, all of the players debate the identities of the Mafia members and at the end each person will vote to eliminate a suspect. This is carried out in the "game thread". In the game's "night" phase the Mafia will discuss through PM’s (which will be sent to the host when it’s over) on who they should kill. They will then send the unlucky person’s name onto to the host. Play will then continue until all of the Mafia have been eliminated, or until the Mafia reaches the same number as the townspeople.

A typical game will start with a minimum of 7 players, 5 Townspeople and 2 Mafia members. The members that will be Mafia and Townspeople will be chosen through a random list generator . Whereby the participating player’s names will be put in and after the randomisation the Mafia roles will go to the names at the top of the list. This is to avoid butthurt and favouritism accusations. :'[

Lastly, the numbers of Mafia Members depends on the number of participants! (the numbers are indicative)
  • 7 - 10 = 2 Mafias
  • 11 - 13 = 3 Mafias
  • 14 - 17 = 4 Mafias
  • 18 - 20 = 5 Mafias
  • 21 - 24 = 6 Mafias
    etc.

Game Phases​
PHASE 1: DAY
This is where you discuss/argue about who is and isn't mafia. As soon as the day phase starts, you are allowed to vote. The day phase will take place strictly inside the “game” thread. Any discussions regarding the day phase outside the thread will be dealt with severely.
VOTE KILL [user]
This will be the manner in which you vote. Make sure it is clearly displayed in your post though caps/coloured or bold font.

You will be only allowed 1 vote change per phase. So use your vote wisely. Day phase will last about 24 hours, or until the host gets a majority on votes for one person (majority = half +1)
PHASE 2: NIGHT
The host closes the game thread during the night phases.
There should be no discussion about the game during the night phase, regardless of the player being still in the game or already out.

During the night phase, the mafia members will collaborate and choose who they want to kill. They will not do this in the thread, but via PM's with each other/other alternative communication channels approved by the host, such as piratepad.

At the beginning of the game the Mafia members will be informed of the other members. The Mastermind (Boss) must PM the host telling them their choice for the night's murder and the murderer from his team. They should also pm the PM discussions separately. There can only be one murder in the night phase therefore the mafia members must come to an agreement.

If the Mafia don't send in their night kill before the night phase ends, then their action will not be performed. The Mafia can also send in their night actions during the previous day phase, if they think they will not be online during the coming night.

The time for the Night phases are set by the host.

MH Specific Game Rules​
ACTIVITY RULES
  • Be active in every day phase and post at least three times. It's a Minor Violation if you don't do that and will result in Penalty Vote(s)/Hostkill and ban from future games (Hall of Shame). If you are going to miss out a period of time due to real life events make sure to inform the host, who is going to judge each situation individually and decide whether or not taking the player out of the game is necessary.
  • Place at least one vote every day phase. It's a Minor Violation if you forget to place a vote and will result in Penalty Vote(s)/Hostkill and ban from future games (Hall of Shame).
  • Don't post more than 100 times per day phase. This is to reduce spam and the volume of posts per game. Nobody has time to go through hundreds of one liner posts with the same content over and over again (Imperium Copyright Rule). If you hit the volume restriction, it's a Minor Violation you will get a Penality Vote per 10 additional posts you make.
  • No talking during Night Phases, except for some roles that it is explicitly allowed and encouraged to. The Night phases are only to send in Night Actions. The scale of punishment for players who are caught discussing game content in the night may vary from Minor Violation to instand Hostkill, depending on the seriousness of the comment and/or warnings given before. NEW
  • Dead people can't talk. So don't post once your character is dead; do not help others once you are dead. You can however, lurk the thread. If you post regardlessly, you will be banned from future games (Hall of Shame).
OUTER THREAD RULES
  • Absolutely DO NOT discuss the game outside of the game thread (unless you are Mafia members discussing it with other mafia through pms/piratepad). This is so that people do not reveal their roles and ruin the game. Players violating this rule will be instantly hostkilled and banned from future games (Hall of Shame).
  • Do not directly comment on the current game, once you are dead. This is so you don't influence the players that are still playing. Violator of this rule will be banned from future games (Hall of Shame).
OTHER GAME RULES
  • You are not allowed to post any screenshots, PMs or anything similar that can reveal your role, or the role of others, neither fake host PMs. If you do, you will be hostkilled and banned from future games (Hall of Shame).
  • You are not allowed to pretend being a Daytime Vigilant, Cowboy, or other roles, that have Day Commands. It's a Minor Violation if you do that regardlessly.
  • You are not allowed to ignore directions sent in to you by the host, for example a mandatory vote change by the Politician. It's a Minor Violation if you fail to respond accordingly. NEW
  • You are not allowed to majorly edit the content of your posts, nor delete any of your own or someone else's post without the Host's approval. If you do, you may get a Minor Violation punishment or hostkilled immediately and banned from future games (Hall of Shame).
RULE BREAKING, PUNISHMENT & HALL OF SHAME
  • Minor Violations are "small rules violations", which do not result in a hostkill instantly, but are sanctioned with Penalty Votes first. For the first Minor Violation you get 1 Penalty Vote, for the second you get 3 Penalty Votes and the third gets you hostkilled. Three Minor Violation of any kind will lead to a hostkill. NEW
  • If you disobey the roles above that are resulting with you being host killed and/or banned from future games, you will get registered in the Hall of Shame.
  • One violation bans you from the upcoming game.
  • A second violation of the same kind will ban you from the next three game.
  • A third violation and you are out from all upcoming games.
  • No amnesty or prescription until further notice.
MH Specific Hosting Regulations
DAY PHASES & VOTINGS
  • Each active player has to vote during a day phase. Each player has the chance to change his vote once.
  • A day phase can be ended earlier, if and only if one player has collected more than a half+1 of the second votes ("locked votes") of all players and each player has voted at least once (Absolute Majority Voting).
  • If by the end of the the regular time of the day phase two or more players have the same amount of votes, the second votes ("locked votes") are decisive. The player with the most locked votes is being lynched.
  • If one or more players have the same amount of votes and locked votes, each player is getting the possibility to change his vote one more time. The regular day phase is being expanded for the means of further discussions.
  • If the voting result is the same by the end of the expanded day phase, both players are being lynched.
NIGHT PHASES & ACTIONS
  • During the night phase each player that has a role with a night action may send it in to the host via PM.
  • The player may or may not make use of his action. If the player misses the deadline and does not submit his action within the given time, it is seen as not used action. It is possible, however, to submit it before the start of the night, if the player already knows he has no time to do it later.
  • The night actions are listed in Priority groups. The higher the priority ranking, the more likely it is that the night action is being executed successfully. First actions to be performed are those from P1, then P2 and ending with P3.
  • If two night action roles from the same priority group target the same player at night a coin flip will decide which night action is executed first.
NIGHT ACTIONS PRIORITY GROUPS
  1. PRIORITY - "ROLE BLOCKING"
    (Prostitute, Hypnotist, Mafia Escort, etc.)
  2. PRIORITY - "SAVING & INVESTIGATING" (& more)
    (Doctor, Detective, Spy, Sickly Townie, Hider, etc.)
  3. PRIORITY - "KILLING & RECRUITING"
    (Mafia Member, Mafia Boss, Third Party, Time Bomb, Insane Doctor, Maison Recruiter, Pirate's Robbing, etc.)
MG57 Additional Game Rules - Tarot Cards


"Life is an accumulation of decisions. One single choice you make can derail you from your destination - and once you're off a set of rails, there's no getting back on"
​

  • At the beginning of the game, all players shall receive their own Tarot Card.

  • Each Tarot has an Upright and a Reverse effect which get triggered by the player performing or being subject to certain actions. The effect that you receive will depend on your Karma. If you hinder your team, you will receive a Reverse Effect punishment, and likewise if you help your team through your actions, you will receive the Upright Effect reward.
  • The Upright Effect can be considered as a positive karma buff that rewards you, the player, with Role Changes or Temporary Roles, additional votes, increased success changes etc.
  • The Reverse Effect is a negative karma debuff that punishes you with decreases in the chance of Night/Day Actions being successfully pulled off, rendering you incapable of performing a Night Action etc.
  • Every player can unlock both effects, even on the same Day or Night Phase. The activation condition for the effects of some Tarots are mutually exclusive, but if they're not and you unlock both, they will work at the same time.
  • With a few exceptions, you will be informed of a Tarot Effect's activation at the end of Day Phases, but not necessarily about what the effect is. You may also be given a clue as to what the effect is.
  • As the saying goes, "Karma is a bitch", and as a result you don't actually know the conditions for gaining these Effects, even after you have received them. The Scum have their own ways of finding this information and learn what they received from a Card Effect and why, but only after having unlocked it.
  • In some cases, you don't learn the effect of a Tarot's activation either, including Role Changes. In short, you need to be very careful if you unlock a Reverse Effect, think about your actions, and try to understand when it all went wrong.







A big thanks to @Farfalla for making the avatars!

Players List​
1. @goodboy_lawlett - Tsukiyama (Mafia Escort)
2. @Purity of Magi - Kanou (Detective) Died Day 5
3. @SonOfDaws - Arima (Doctor) - Died Night 2
4. @Mazino - Yamori (Restless Spirit) Hostkilled Day 2
5. @Organizized - Owl (Doctor) - Died Night 1
6. @Brandish - Kaneki (Mafia Gambler) Lynched Day 2
7. @Kato756 - Ayato (Bar Keeper) Lynched Day 3
8. @Farfalla - Eto (Martyr) Died Night 4
9. @Demonspeed - Touka (Death Miller) Lynched Day 1
10. @desin24 - Hinami (Witch)
11. @Lambu - Amon (Mafia Janitor) Lynched Day 5
12. @MonkeyD-Dragon - Nishiki (Prostitute)
13. @gnut - Furuta (Recruiting Mason) Died Night 2
14. @Zasz - Rize (Bomb)
15. @Holt - Yomo (Mafia Member)
16. @TSPanda - Mutsuki (Mafia Boss)
17. @Erinyes - Akira (Detective) Lynched Day 6
18. @Qixus - Saiko (Detective) Hostkilled Day 5
19. @Arjuna - Tatara (Mafia Pirate) Lynched Day 4
20. @GrySun - Shirazu (Martyr) Died Night 5




The Story


The Rushima Landing Operation had gone mostly to plan. The Ghoul Organisation, Aogiri Tree, lay in ruins, and the CCG emerged victorious. It was time to return home and recover from their losses. Or was it?

Upon rendezvousing at the beach for extraction as planned, the Ghoul Investigator Party, led by Juuzou Suzuya and Kuki Urie, found only a bloated, washed up corpse of the Chairman himself, Yoshitoki Washuu. The Command Ship, where the Operation had been coordinated from, had been destroyed. The flames of the destruction reached high into the air.

Some of the surviving Aogiri Members and other Ghouls emerge from the ruins of the island, likely following a similar emergency evacuation plan. However, their escape rowboats had also been sabotaged. All of them were stuck on the island.

Before anybody could start killing each other, Suzuya and Urie restore the peace by calming everyone down. If neither party had sabotaged the other, then who had? There was only one plausible explanation. The Clowns. Suzuya figured that they would have needed people on the inside to pull this off. Not everybody present was who they claimed they were. Agents of the Pierrot were in their midst... Both Ghoul and Human would have to work together in order to make it off Rue Island alive...


 
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gnut

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Not wasting anytime are we?
 

Farfalla

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This time, you can attribute the avatars to Van tbh.
He got all the images (I was rly suffering with those and might have had butchered the series if I had gone with my material) and provided the guidelines for it.

Yeah, the Tarot cards... It's alrdy mind wrecking to try to figure out what's going on behind the scenes, specially with night results, and now we got the cards effects in the equation xD Curious to see how it goes.
--- Double Post Merged, , Original Post Date: ---
I'm very sad I didn't get Vigilante, Magu T.T
 

Vandred

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This time, you can attribute the avatars to Van tbh.
He got all the images (I was rly suffering with those and might have had butchered the series if I had gone with my material) and provided the guidelines for it.
I'm pretty sure it's you who did most of the work :blush And you had to put up with a lot of selfish requests from my side, too...

I'm glad you guys like them!
 

MonkeyD-Dragon

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I am really satisfied with the avatars, great job @Farfalla

I will try like the others to figure out what the cards might do, so I will be quiet for now
 

Farfalla

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I'm pretty sure it's you who did most of the work :blush And you had to put up with a lot of selfish requests from my side, too...

I'm glad you guys like them!
Teamwork :clingy


Magu, I'd rather see you shot in the face <3~ :hug
First time I'd be glad after a night death even if it belongs to my faction '-'
 

Arjuna

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Yeah the avatars are good.

Btw I am doing my tuition so I will give proper thoughts later.

But isn't it fishy the game hasn't even started and there is already a vote on gnut.
 

Organizized

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Yeah the avatars are good.

Btw I am doing my tuition so I will give proper thoughts later.

But isn't it fishy the game hasn't even started and there is already a vote on gnut.
You'd think so, but honestly after you've played a game or two on here you don't even blink at random votes on day 1..
 

GrySun

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Sigh.. :feelsbadman

I need to read more about this character later, but so far doesn‘t look very great. 20-something in character popularity pool. :oh
 

Spirit

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VOTEKILL GNUT
!votekill Demonspeed
votekill/stakeandskinandroast Mutsuki
Votekill Yamori
votekill demon
Votekill Farfalla
Vote Kill Kato756
Votekill gry
Votekill SonofDaws
Votekill desin
VOTE KILL BRANDISH
Votekill Daws.
duck femon

Votekill DemonSpeed
votekill Gry
Votekill Holt
votekill Demonspeed
vote kill SonOfDaws.
Vote Kill GrySun/Shirazu.
Votekill MonkeyD-Dragon/Nishiki
Votekill Demonspeed

Demonspeed 5x (GrySun, goodboy_lawlett, TSPanda, Brandish, MonkeyD-Dragon)
SonOfDaws 3x (Holt, Farfalla, Qixus)
GrySun 3x (gnut, Organizized, Demonspeed)
gnut 1x (Purity of Magi)
TSPanda 1x (desin24)
Mazino 1x (SonOfDaws)
desin24 1x (Zasz)
Brandish 1x (Kato756)
Kato756 1x (Arjuna)
Holt 1x (Erinyes)
Monkey D Dragon 1x (Lambu)
​
 
Last edited by a moderator:

Arjuna

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You'd think so, but honestly after you've played a game or two on here you don't even blink at random votes on day 1..
Maybe.But in FTB those who used to do that were normally scums so I thought to make this comment.
 

GrySun

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Demon has been mafia for the past many games, how likely is it that he‘s mafia again amirite?

!votekill Demonspeed

Not even gonna entertain the thought of him being a townie.
 
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