The forgemaster(3rd party): Each night the forgemaster can raise a dead player to become part of his army. (It can be any dead player, mafia, town, or another 3rd, lynched or killed), once the number of his army is bigger than the number of players from other factions, he wins.(Ex. 5 players - 3 town, 2 mafias +him and his 5 person army, then he wins). The dead players that joined his army can no longer be targeted by mortician, because they are not dead anymore. His undead army dies with him.
-he can be blocked by any role
-If he becomes an illusion, he cannot revive any player, he just thinks he did
-Maybe he can receive a count of players in his army, but not sure if confirming his success on the action would be good. This is just a comment.
- when he dies, all the undead can be targeted by mortician again, including him
alternative version:
The forgemaster(3rd party): Each night the forgemaster can raise a dead player to become part of his army. Each 2 nights (on even numbered nights) if the forgemaster is targeted by a spy/det, or any investigative roles, the player that investigated him gets a resukt of affiliation/action performed by one of the dead players In his army ( ex.: the det gets the affiliation of a random townie/mafia the forgemaster revived, a spy would get a target one of his dead players had or no result). When the number of his army is bigger than the number of players from other factions, he wins.The dead players that joined his army can no longer be targeted by mortician.
I had this idea, would like to know if its a playable role or not good at all. It is similar to Santa and shapeshifter, but he doesn’t really kill like some other 3rd parties.