A player (with or without a group) or multiple players in the same group (masons, mafias, or TP teams) can call upon the Rail Tracer to perform one of three actions on a specified player:
- Protect the player from all other actions that night (priority 0).
- Block all actions of the player that night. The target player is notified when this occurs (priority 2).
- Kill the player. The target player is notified when this occurs (priority 4).
The Rail Tracer will only perform each action only once per night (Max: 1 Protect. Max: 1 Block. Max: 1 Kill).
For each of the three, the request that gets fulfilled is the one that had the most sacrifices made for it and gets randomly selected in the case of a tie
Sacrificing and calling for the Rail Tracer occur at the same priority as the action they’re asking to be performed.
A group that does a collective sacrifice for a Rail Tracer action must designate the caller. If none is selected or the selected player is blocked then the action fails.
A player that successfully calls on the Rail Tracer to perform an action cannot sacrifice for that action in the future, even if they're not the caller.